EntitiesĪn entity is a dynamic object, and can respond differently according to various inputs. Unlike the spawnlists (and for most of the spawn menu), the weapons tab is not customisable. While Garry's Mod is about building, the game is also popular for the variety of weapons on the workshop. The panel on the left of the list of props is customisable and can be looked through to find different props. The spawnlists tab has props which you can spawn by pressing lmb leftclick. To spawn a prop, NPC, weapon or entity, hover over the item you want to spawn and click with your lmb left mouse button.įor options relating to the item you are hovering over, rmb rightclick on the item. It can also be used to access saved games and duplications. The panel on the left, which is the biggest one on most screens, can be used to spawn, vehicles and entities. When you have the Spawn Menu opened you will no longer control your crosshair but instead have a cursor which you can use to operate the spawn menu with. Open the Spawn Menu by simply pressing and holding q or whatever button you have assigned in the Game Options. From the menu you can spawn props, NPCs, weapons etc. The Spawn Menu consists of all models, weapons, NPCs, entities and tools you can use in your game.
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